-
close() → {Promise}
-
Closes the current context
Returns:
Promise
-
craft(target, ingredients) → {Promise}
-
Crafts an item, which is then stored into the given container
Throws:
Returns:
Promise
-
fuelInfo() → {Promise.<FuelInfo>}
-
Obtains detailed fuel usage info for all connections
Throws:
-
getBlock(x, y, z) → {Promise.<Block>}
-
Retrieves a block at the given structure-local coordinates.
Note that if obfuscation is enabled on the server, some blocks may be replaced
with replcraft-native types instead of the expected minecraft types.
Parameters:
Name |
Type |
Description |
x |
number
|
the x coordinate of the block (container relative) |
y |
number
|
the y coordinate of the block (container relative) |
z |
number
|
the z coordinate of the block (container relative) |
Throws:
-
getEntities() → {Promise.<Array.<Entity>>}
-
Gets all entities inside the region
Throws:
Returns:
Promise.<Array.<Entity>>
-
getInventory(target) → {Promise.<Array.<Item>>}
-
Gets all items from a container such as a chest or hopper
Throws:
Returns:
Promise.<Array.<Item>>
-
getPowerLevel(x, y, z) → {Promise.<number>}
-
Gets a block's redstone power level
Parameters:
Name |
Type |
Description |
x |
number
|
the x coordinate of the block (container relative) |
y |
number
|
the y coordinate of the block (container relative) |
z |
number
|
the z coordinate of the block (container relative) |
Throws:
Returns:
Promise.<number>
-
getSignText(x, y, z) → {Promise.<Array.<string>>}
-
Retrieves the text of a sign at the given coordinates
Parameters:
Name |
Type |
Description |
x |
number
|
the x coordinate of the sign (container relative) |
y |
number
|
the y coordinate of the sign (container relative) |
z |
number
|
the z coordinate of the sign (container relative) |
Throws:
Returns:
Promise.<Array.<string>>
-
getSize() → {Promise.<XYZA>}
-
Retrieves the inner size of the structure
Throws:
Returns:
Promise.<XYZA>
-
location() → {Promise.<XYZ>}
-
Retrieves the world coordinate location of the (0,0,0) inner coordinate
Throws:
-
moveItem(source, target, amount) → {Promise}
-
Moves an item between containers
Throws:
Returns:
Promise
-
pay(target, amount) → {Promise}
-
Sends money to a player out of your own account
Parameters:
Name |
Type |
Description |
target |
string
|
the name or UUID of the player |
amount |
number
|
the amount of money to send |
Throws:
Returns:
Promise
-
poll(x, y, z) → {Promise}
-
Begins polling a block for updates.
Note that this catches all possible block updates, but only one block is polled per tick.
The more blocks you poll, the slower each individual block will be checked.
Additionally, if a block changes multiple times between polls, only the latest change
will be reported.
Parameters:
Name |
Type |
Description |
x |
number
|
the x coordinate of the block (container relative) |
y |
number
|
the y coordinate of the block (container relative) |
z |
number
|
the z coordinate of the block (container relative) |
Fires:
Throws:
Returns:
Promise
-
pollAll() → {Promise}
-
Begins polling all blocks in the structure for updates.
Updates will be very slow!
Fires:
Throws:
Returns:
Promise
-
async request(args) → {Promise.<Object>}
-
Makes a request to the server and includes this context's ID. You probably shouldn't use this directly.
Parameters:
Name |
Type |
Description |
args |
Object
|
the request to make |
Throws:
Returns:
Promise.<Object>
-
setBlock(x, y, z, blockData, sourcenullable, targetnullable) → {Promise}
-
Sets a block at the given structure-local coordinates. The block must be available
in the specified source chest or the structure inventory. Any block replaced by this call
is stored in the specified target chest or the structure inventory, or dropped in the
world if there's no space.
Parameters:
Name |
Type |
Attributes |
Description |
x |
number
|
|
the x coordinate of the block (container relative) |
y |
number
|
|
the y coordinate of the block (container relative) |
z |
number
|
|
the z coordinate of the block (container relative) |
blockData |
Block
|
|
|
source |
ContainerReference
|
<nullable>
|
the container to take the block from. Defaults to structure inventory. |
target |
ContainerReference
|
<nullable>
|
the container to put drops into. Defaults to structure inventory. |
Throws:
Returns:
Promise
-
setFuelLimit(strategy, limit) → {Promise}
-
Limits the amount of fuel that will be consumed from a given strategy for this context.
Calling this multiple times will remember the previous amount used, so calling it twice
with the same limit has no further effect. You must raise the limit to allow a strategy
that has reached it to consume more fuel.
Parameters:
Name |
Type |
Description |
strategy |
String
|
the name of the strategy to set the limit for |
limit |
number
|
the maximum fuel that the strategy is allowed to generate |
Throws:
Returns:
Promise
-
setSignText(x, y, z, lines) → {Promise}
-
Sets the text of a sign at the given coordinates
Parameters:
Name |
Type |
Description |
x |
number
|
the x coordinate of the sign (container relative) |
y |
number
|
the y coordinate of the sign (container relative) |
z |
number
|
the z coordinate of the sign (container relative) |
lines |
Array.<string>
|
the lines of text to set the sign to |
Throws:
Returns:
Promise
-
tell(target, message) → {Promise}
-
Sends a message to a player. The player must be online and inside
the structure.
Parameters:
Name |
Type |
Description |
target |
string
|
the name or UUID of the player |
message |
string
|
the message to send to the player |
Throws:
Returns:
Promise
-
unpoll(x, y, z) → {Promise}
-
Stops watching a block for updates
Parameters:
Name |
Type |
Description |
x |
number
|
the x coordinate of the block (container relative) |
y |
number
|
the y coordinate of the block (container relative) |
z |
number
|
the z coordinate of the block (container relative) |
Throws:
Returns:
Promise
-
unpollAll() → {Promise}
-
Stops polling all blocks in the structure.
Throws:
Returns:
Promise
-
unwatch(x, y, z) → {Promise}
-
Stops watching a block for updates
Parameters:
Name |
Type |
Description |
x |
number
|
the x coordinate of the block (container relative) |
y |
number
|
the y coordinate of the block (container relative) |
z |
number
|
the z coordinate of the block (container relative) |
Throws:
Returns:
Promise
-
unwatchAll() → {Promise}
-
Stops watching all blocks for updates.
Throws:
Returns:
Promise
-
watch(x, y, z) → {Promise}
-
Begins watching a block for updates.
Note that this isn't perfectly reliable and doesn't catch all possible updates.
Parameters:
Name |
Type |
Description |
x |
number
|
the x coordinate of the block (container relative) |
y |
number
|
the y coordinate of the block (container relative) |
z |
number
|
the z coordinate of the block (container relative) |
Fires:
Throws:
Returns:
Promise
-
watchAll() → {Promise}
-
Begins watching all blocks in the structure for updates.
Note that this isn't perfectly reliable and doesn't catch all possible updates.
Fires:
Throws:
Returns:
Promise